Zombie Zen

Roxy's Blog

How Structure Affects Git's UX

Posted at by Roxy Light

It’s always interesting to me to compare different approaches to solving the same problem. Git and Mercurial are two version control systems that came out at similar times, trying to address very similar requirements. Git came from a very low-level systems perspective, whereas Mercurial spent a lot of effort on its user experience. Despite what you might think, their data models are remarkably similar. It’s from this observation I started my side project — gg. I found myself greatly missing the experience of Mercurial, but I’ve resigned myself to the fact that Git is here to stay.

I came across a rather interesting challenge today while working on gg. I am trying to replicate the behavior of hg pull, and even though I’ve worked on gg for over a year now, I still haven’t reached a behavior that I’m satisfied with. I’ve finally realized why, and it boils down to a very subtle difference in the data models of the two systems.

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Moving to Clutter

Posted at by Roxy Light
Clutter logo

July 19, 2019 will be my last day at Google. I will have worked at Google for 6 years, 3 months, and 11 days (even longer since I was an intern). After a few weeks hiatus, I will be joining Clutter to work on their storage and logistics services.

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The Design of Everyday Go APIs

Posted at by Roxy Light

Frequently when people discuss what is a “good” Go library, they usually use terms like “idiomatic” or “the Go way”. These terms are imprecise and make it difficult to discuss the merits of different API designs. I recently re-read Don Norman’s The Design of Everyday Things and realized that the same principles of design discussed in the book can be used to evaluate the design of APIs.

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Creating Things Is Tough

Posted at by Roxy Light

When I was mentoring a FIRST robotics team, the fundamental revelation I had was seeing how the robot the team built became a part of our identities. When we won a match, it was validation. When we lost a match, it was a reflection of our failures. Being a mentor gave me a level of detachment, but the students working on the robot did not have that luxury. For many, this was their outlet they took pride in. And losing gave that wretched inner voice (the voice of the bullying they had endured) hold to beat them down.

When I started working in the software industry, I soon came to realize that we are not that different (myself included). Even the terminology — team — evokes tribalism. Pitching a design to your team and having it fall flat feels much the same as losing. But often in industry, you don’t have the safety net of a mentor. You either have your previous experiences or you don’t. And there’s the pressure of financial stability. Fundamentally, this adds stress and hampers creativity. (Also open office plans, but I digress.) To me, that’s why I prioritize supporting my team above all else. The easy thing is to be critical of others; the right thing is to find how you can help them succeed. Creating something worthwhile usually requires vulnerability. Don’t exploit that: see it for the gift it is.

(Originally from a Twitter thread.)

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Tumblr Flags Too Much

Posted at by Roxy Light
Screenshot of a flagged Tumblr post for the account zombieetc. The content of the post is a scene from Bravest Warriors featuring Catbug.

As I’m shutting down my Tumblr, I took one last look through all my fandom blog posts. Not even my most wholesome fandom posts are safe from Tumblr’s new content policy. Good riddance.

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